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  1. How about an option to customize the names, colors and ideologies of political parties? Customization of party names and colors is fairly self-explanatory. Party ideologies could be customized by having the player answer a series of multiple choice questions on social, economic and political matters. Players would choose an answer to each question on a scale of "Strongly Agree" to "Strongly Disagree", with -10 to 10 points being allocated to the party for each answer. The total number of points obtained on each matter would rank the party as follows: Social Scale Authoritarian -100 <----------------------------------------------------------------> 100 Libertarian Economic Scale Socialist -100 <----------------------------------------------------------------> 100 Capitalist Political Scale Totalitarian -100 <----------------------------------------------------------------> 100 Democratic The player could also select up to six issues on which their party will take specific stances: Oppose / Support Issue Oppose / Support Issue Oppose / Support Issue Oppose / Support Issue Oppose / Support Issue Oppose / Support Issue Support = +Issue-Tag Oppose = -Issue-Tag + / - = Chance to vote favorably on issues with tag increased by 40%, chance to vote favorably on issues with opposing tag decreased by 20% (Flat value added to final "chance to vote in favor"). In the case where a law checks for multiple tags, the total additive value of the bonuses and penalties on the chance to vote in favor is added to the final value. Each law would be ranked on the same scale and affixed with issue tags. Examples: Universal Declaration of Human Rights - The universal declaration of human rights as adopted by the UN in 1948. (Social: +0 Economic: N/A Political: +0) Declaration of Dictatorship - Declares the nation's ruler dictator for life. (Social: N/A Economic: N/A Political: -80) Abortion Legalization Act - Legalizes abortion. (Social: +40 Economic: N/A Political: N/A +Abortion -Religion) When a party's score on a matter is equal to a law's score on the same matter, the chance of said party's members voting favorably is 50%. N/A = Party's score on the matter does not count. Positive value (+) = Chances of party members voting favorably on the law increase by 1% for each point (of the party's score on the pertinent matter) above the specified value, and decrease by 1% for each point (of the party's score on the pertinent matter) under the specified value. Negative value (-) = Chances of party members voting favorably on the law decrease by 1% for each point (of the party's score on the pertinent matter) above the specified value, and increase by 1% for each point (of the party's score on the pertinent matter) under the specified value. Example: Abortion Legalization Act - Legalizes abortion. (Social: +40 Economic: N/A Political: N/A +Abortion -Religion) Party A - Social: 30 Economic: -10 Political: -25 +Abortion -Religion Social = 50 - 10, Economic = N/A, Political = N/A -> Social = 40, Economic = N/A, Political = N/A -> 40 + (40 + 40) -> 120 (100) -> 100% chance of members of Party A voting in favor of the law "Abortion Legalization Act". Declaration of Dictatorship - Declares the nation's ruler dictator for life. (Social: N/A Economic: N/A Political: -80) Party A - Social: 30 Economic: -10 Political: -25 +Abortion -Religion Social = N/A, Economic = N/A, Political = 50 - 55 -> Social = N/A, Economic = N/A, Political = -5 (0) -> 0 -> 0% chance of members of Party A voting in favor of the law "Declaration of Dictatorship". In cases where laws check for multiple scores, the chances of party members voting favorably are equal to the average of each matter's individual score-derived %. Example: Universal Declaration of Human Rights - The universal declaration of human rights as adopted by the UN in 1948. (Social: +0 Economic: N/A Political: +0) Party A - Social: 30 Economic: -10 Political: -25 +Abortion -Religion Social = 50 + 29, Economic = N/A, Political = 50 - 24 -> Social = 79, Economic = N/A, Political = 2 -> (79 + 24) / 2 -> 51.5% chance of members of Party A voting in favor of the law "Universal Declaration of Human Rights". It would also be interesting to be able to create new parties, and remove existing ones with a law that would declare them illegal. When a law declaring a party illegal is voted on, all members of the targeted party will always vote against it, whilst members of other parties will vote based on the average of the differences between the ideological stances of the targeted party and those of their own. Each tag opposition adds 10% to the final chance. Example: Party B - Social: -10 Economic: -40 Political: -40 -Abortion Party A - Social: 30 Economic: -10 Political: -25 +Abortion -Religion Social = 39, Economic = 29, Political = 14 -> (39 + 29 + 14) / 3 -> 27.3 + 10 -> 37.3% chance of members of Party A voting to declare Party B illegal.
  2. ******************* 1st Commerce Union State of the Union Address Council Members - Tobiash, our Minister of Recruitment, is currently on a leave of absence due to some familial issues. He will be returning soon. In the mean time, his duties have been spread out amongst the other ministries and the Chancellor's Office. - Mitch, our Minister of Defense, has stepped down from his position due to RL schedule conflicts. His duties will be temporarily taken over by the Chancellor's Office under the Executive Authority Clause of the Charter. Our Deputy Chancellor, Alexio15, will head the Ministry of Defense until the next election can take place. Council Agenda - The Council is currently in-debate on new legislation. The most recent of which includes a solidified Operations Security Act, a Membership and Forum Security Act and Amendment II to the Charter which will allow the Council to readjust conflicting term lengths amongst ministries. Reimaging Efforts - The Commerce Union is currently undergoing a reimaging of sorts. Our new forum theme and flag are only the first steps in this process. Expect updated Union policies as part of this as well. Foreign Policy - We're currently in-talks with other alliances for an interalliance event which will spur activity across Terra and help strengthen ties amongst alliances. - Furthermore, we're currently working on negotiations with some alliances that of which will benefit all parties involved. - More on both of these will be announced later by the Ministry of Foreign Relations. Further Updates - We're currently in the process of adding new features to our forum which will benefit not only Member States, but anyone who is a member of and frequents our forum. Be on the lookout for these new updates. - Admissions to the Diplomatic Academy is still open. If you're interested in the courses, please contact our Minister of Foreign Relations, Dabigbluewhale. - 3rd Term Elections will begin August 15th, 2014. Any potential candidates needs to register with the Chancellor's Office and submit their agendas and debate platforms before that date. - Activity Across Terra: Activity has been down across Terra. Some other large alliances are all but dead. The Union takes great pride in being one of the few larger alliances who has not succumb to this wave of inactivity. I'd also like to take a minute to thank every single one of our amazing members. The Commerce Union couldn't be what it is without each and every one of you! Further announcements will be made independently. - P. M. Joshua Wheat, Chancellor of the Commerce Union
  3. To all Terrans, This is a Declaration of Existence from the Empyrean Ascendancy. The EA is a relatively small, friendly alliance whose main goal is to promote long-lasting peace and stability for both us and all others and are also dedicated to furthering Terran knowledge. We are currently accepting any and all prospective members with open arms as we guide each other through the encroaching darkness that will surely ensue with the military system's introduction. We are also currently looking for applicants to join our Diplomatic Corps or to apply for the now-open position of Finance Overseer as well as any other positions that may become available in the foreseeable future. Best wishes, Betruger/Delecour, Ambassador-in-chief
  4. State Of The Union.

    Federal Republics of theAustralasiaCommonwealth (Formerly known as the Oceania Union) Nations name:Federal Republics of theAustralasiaCommonwealth(F.R.A.C) Current Statues :The UnionAustralia, New Zealand,New Guinea and parts ofIndonesiahave already became apart of the union as of today they are still Negotiating on terms tocreatea unitedGovernmentand ways toavoidthe mistakes of the pastOceania union. Capital: Perth (WesternAustralia) Government: military Junta, Hegemony (Until a UnitedGovernmentCan be formed) Legislature: The People's National Congress, Upper & LowerHouse of Representatives, TheSenateandParliament Judiciary:High CourtAndLower Court Elections:Federal Electoral System,Electoral divisions States/territories:Governors and Administrators,Premiers and Chief Ministers Official Languages: ImperialEnglish Official Religion:Christianity Currency: TheAsianPacificImperialDollar, or in short the API Dollar or Imperial Dollar (TheAsianPacificImperialDollar isbasedonthe original firstdollar, theSpanish dollar). Chapter One: Origin Before the world wideeconomicaland politicalcollapse( Before Planet Terra was restarted) A great union was formed,between Australia, New Zealand, New Guinea, Micronesia,Melanesia and Polynesia,the Oceania union, a great and economicalpowerfulnation but politically weak union. Chapter Two:collapse the Oceania union wasinvolvein meany wars, of whichOceania has caused by itself, beingpoliticallyweak, the Oceania union was often unable toresolvea lot of disputes with other nations and inner groups cause's mini civiloutbreaksand Wars that take a toll on the union, Massive spending programs were made to build massive buildings to show theOceania union power but soon the Oceania union started to run out of money, and after joining anallianceit was dragged though 2 great wars which leftOceania union with more land then t needed but with lest income than what di had before, this treadcontinueduntil the union broke apart, but months before thecollapseof the union Australiadividedits debt and moved it to otherregionssooncethe union hadcollapse,Australia would come out of it better than all the other states, and it was this act that caused thecomplicitcollapseof the union. Chapter Three: A Newbeginning (too be updated)
  5. So, first, an introduction. I'm Lee Man. I'll be trying to make these posts every time an announcement of significance is made. I'll try to make it unbiased, I promise. Also, the opinions in this blog are of mine only, not of anyone else. So anyway, the issue currently at hand: Liquid Zero's new raiding policy http://forum.project...ro-raid-policy/ Preamble seems pretty standard; shows that they want to raid. Okay for a raid policy. As you can see, it says that all Liquid Zero nations can "raid nations with no alliance; alliances and nations deemed rogue entities by the Liquid Zero government; and alliances not recognized by Liquid Zero." Now, that all seems reasonable enough, except for the last one: "alliances not recognized by Liquid Zero." Now, what does this mean? Apparently, that's undefined as of now, because: So, I guess there are no complaints since it's undefined. Now, moving to the next article: Article II: Procedure for Use of Force i. The following are the requirements a LiQ Nation must meet before using force against any nation: Check Protected Nation List to ensure target is not protected. If a nation is a member of an alliance, you must receive permission to attack from the War Prefect, Consul, Praetar or Legatus PRIOR to attacking. This is to ensure the target alliance is not protected. Communicate and coordinate with assigned FireTeam Brothers. If you are found to be raiding alone, you may be subject to suspension from Raids. Post attack logs in the War Room Forum for records and review. Monitor the mercy boards to ensure target nation has not received a ceasefire. /quote EDIT: Quote system not working on this article for some reason. Also seems pretty reasonable, mostly internal things. Apparently the "Mercy Board" is like a surrender board. Article III: Mistakes and Errors Also an ok article. Nothing that I can see that's wrong with this. So in general, a well written raid policy. Anyway, that's all for today. Feel free to comment with your likes, dislikes, and my blog.