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About chrisford

  • Rank
    Advanced Member
  • Birthday January 27

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  • Gender Male
  • Location Ohio, United States
  • Nation Montrovia
  1. Per the Logistics page, under food: That's all I know. However, based on the wording of that section, it sounds like time is factored into the death rate too. Not feeding your people for one day is different, from, say, not feeding your people for two weeks.
  2. It may not even be in the game, i was merely thinking about any x factors that might have an effect. I know that you start getting positive results from feeding your people several types of food, perhaps one of those results would be an increase in the population growth rate.
  3. True, and inactive nations are probably negatively impacted by a lack of supply of food, energy, and infrastructure resources. Those most likely also have an impact on growth rates. Edit: I just thought of this as I walked away from my computer. In real life, developed nations tend to have lower population growth rates. I don't know if the developers have included that in the game, but it could be a possibility.
  4. You would also have to take into account for any laws that increase immigration, birth rate, etc. as those would affect your population growth. In Alpha, I remember seeing the death rates of inactive nations being 18.00. I don't know what caused it do that, but I always assumed it was the lack of land due to the constant raiding of said inactive nations.
  5. Rant:

    Not really going to argue what defines "economic collapse" (it's subjective, granted), but I'd just like to point out that the link you provided used the Great Depression as an example of an economic collapse in the introductory paragraph. If you're looking for "social unrest," I think the bank runs in '31 are sufficient enough. (As a side note, what does anyone know about the Nordic model? Countries that use that seem to be surprisingly successful.)
  6. Rant:

    I'm talking about '29-'33, not '08-'09. No other economical system can withstand it because no other economical system is capable of crashing like that. Said systems prevent such a thing from happening through regulation. On a further note, I wouldn't say that capitalism "withstood" the '29 crash, seeing that the economy didn't improve until regulation was put in place (granted, it's debated whether the New Deal improved or prolonged the Depression). The US economy really hasn't crashed since then, until '08.
  7. Rant:

    The US GDP dropped nearly fifty percent...that's more than just a growth decline. No economy just loses fifty percent of its output without something being horribly wrong.
  8. Rant:

    This system crashed the world economy (mainly in the United States) in the late 20s/early 30s. It doesn't work as efficiently as it sounds.
  9. World War III.

    Skimming the posts above, I noticed some proposing a new SDI. On that note, the US does have the capacity to shoot down ICBMs inbound from countries with small arsenals, say, North Korea, but the US (and any other country, for that matter) would succumb to a full scale nuclear attack from any of the major nuclear powers (MAD applies in any case).
  10. Maps

    I doubt that this is something that will be implemented, seeing that eventually the game will become too big to have a map. However, if you're dedicated to having a PT map, you could try out this thread, though it's been inactive for some time now.
  11. Will Russia Invade (Mainland) Ukraine

    History also tells us that Russia "protecting ethnic Russians" in a foreign region starts a world war. History then tells us that letting countries get away with annexation also starts a world war. History doesn't repeat itself, but it does rhyme.
  12. Currently, I believe that the game "learns" from the laws you pass, in a way. If you typically pass laws that tend to be on one side of the political spectrum, then, pass a law that is on the opposite side of the spectrum, it somehow affects your nation negatively. I believe I read a post by a mod stating that Chris eventually plans to make it so that if you pass a certain law, the "opposite" laws disappear, if that makes sense.
  13. 28 Billion Giveaway

    Nonono, the answer has to be Turkey.
  14. 28 Billion Giveaway

  15. World War III.

    Try again. An OPEC embargo would not effect the US as devastatingly as you think it would. (Also, Russia isn't part of OPEC, but I suppose you are suggesting Russia will influence them.) On the topic of a Russo-American war, the US can beat Russia (or China, for that matter) anywhere in the world except Russia (or China), hands down. The US has a indisputable global military presence. Russia and China do not. The US can impose its power just about anywhere in the world. Russia and China just can't. Russia's military, particularly its Navy and Air Force, is just too far outdated since the USSR (a strong air force is needed to perform even the most basic modern military strategy, Blitzkrieg). China's military, on the other hand, is speaking for itself during the search for the missing Malaysian jet. China supposedly sent the best ships they have to search for the jet; yet, they have been unproductive, and even counterproductive at times, during the search. Those ships that are searching have to be resupplied by Chinese navy supply ships rather than by foreign ports -- China lacks allies and friendly ports in the area. If they can't keep their ships supplied during a humanitarian effort, how could they keep their ships supplied during an all-out war against a military hyperpower?